Week 21
Hello Everyone,
This week's theme could be roughly summarized as "that was harder then we expected". We've been working on adding saving and loading to the game, and a cool new effect to show how power flows through wires. The visual effect is starting to take shape, but we're not ready to show it off just yet. As for save/load, we now know a lot of tools and techniques that won't work for our game. Yaaaay learning!
On the fun side of things not working, we've also been adding some spinning to how the Lance animates:
Extra fun because this problem actually got solved:
That's all for this week. Happy wintery times to everyone.
Thanks for reading,
Tucker Bane
Byte Lynx
A sci-fi real-time strategy game with construction-based combat set in the X-736 solar system.
Status | In development |
Authors | ArtfulGame, binary6, The_Artful, TuckerBane |
Genre | Strategy |
Tags | 4X, City Builder, Real time strategy, Sci-fi, Singleplayer |
Languages | English |
Accessibility | Subtitles, Interactive tutorial, One button |
More posts
- Byte Lynx is out now!Oct 12, 2022
- Week 62-64Oct 09, 2022
- Week 56-61Sep 18, 2022
- Week 54-5Aug 08, 2022
- Week 52-3Jul 22, 2022
- Week 50-1Jul 13, 2022
- Week 48-9Jun 27, 2022
- Week 46-7Jun 13, 2022
- Week 44-5May 30, 2022
- Week 42-3May 15, 2022
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