Week 54-5


Hello everybody,

Over the last two weeks, we've gotten some better shaders for our buildings.

Buildings have a new shader for construction.


Damage has a better shader too.
(The previous shader dented things instead of ripping them apart)


And we've given the shield membranes a new shader too.


Also, the visual bug where wire ghosts don't connect correctly has finally been fixed.


Finally, we've got a major announcement: Byte Lynx was accepted into the Seattle Indie Expo (SIX)!  Anyone in the Seattle area, feel free to come say hi. It's free and it's going to be a lot of fun.

Have a wonderful day,
Henry Lachman

Leave a comment

Log in with itch.io to leave a comment.